Applet Graphics using - Java Applet



ALGORITHM FOR APPLET GRAPHICS:

  Step1: Start the Program.
  Step2: Import Applet package to the Program.
  Step3: Create a new Class called Myapplet.
  Step4: Draw a line using drawLine method,pass the points as an argument.
  Step5: Draw a rectangle using drawRect method,pass the points as an argument.
  Step6: Draw a oval using drawOval method,pass the points as an argument.
  Step7: Using fillRect method,fill the rectangle.
  Step8: Using fillOval method,fill the Oval.
  Step9: Stop the program.


PROGRAM CODE:
   importjava.awt.*;
   importjava.applet.*;
   /*
   <applet code="Grap" width=500
   height=300>
   </applet>
   */
   public class Grap extends Applet
   {
      public void paint(Graphics g)
  {
      g.drawLine(0,0,200,100);
      g.drawRect(10,10,80,100);
      g.fillRect(100,10,80,100);
      g.drawOval(300,10,100,100);
      g.drawOval(250,100,100,200);
      g.fillOval(30,200,200,100);
     }
   }
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Milan Tomic

Hi. I’m Designer of Blog Magic. I’m CEO/Founder of ThemeXpose. I’m Creative Art Director, Web Designer, UI/UX Designer, Interaction Designer, Industrial Designer, Web Developer, Business Enthusiast, StartUp Enthusiast, Speaker, Writer and Photographer. Inspired to make things looks better.

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